Monthly Archives: September 2016

Interactive Authoring – Digital Landscape

First Creation: Second:

Posted in Non-Timebased | Tagged , , , | Leave a comment

Intermediate Animation – Walking Cycle

Posted in Time-Based | Tagged , , , , | Leave a comment

Face Animation in Processing

Using Processing I created an animation illustrating myself playing a videogame that scares me. The following is the code used to create this animation.

Posted in Time-Based | Tagged , , , | Leave a comment

Interactive Authoring (Iteration)

Code:

Posted in Non-Timebased | Tagged , | Leave a comment

Interactive Authoring (Fixed Code)

The following are the fixed versions of 5 flawed codes.

Posted in Non-Timebased | Tagged , | Leave a comment

Processing | Christina’s World

Monochromatic Version created in Processing Original Codding: void setup(){ size(643,430); // Set the size of the window } void draw(){

Posted in Non-Timebased | Tagged , , , | Leave a comment